SCUM Admin Tool

SCUM ServerSettings Editor

Upload, search, plausibility checks, and clean export of your ServerSettings.ini.

432Settings
432with help
0Critical
1Warnings
0Notes
Simple-Wizard

Server feel instead of key search

Asks typical server questions like “from when to when should it be daytime?” and sets the matching INI values. The normal fields remain fully editable below.

Setup Wizard

Guided server configuration

Walks through the most important settings by topic. Values are synchronized directly with the fields below.

Plausibility

Sehr hohes Pinglimit

MaxPingCheckEnabled ist aktiv, aber MaxPing liegt über 300 ms. Das ist spielbar, kann aber Rubberbanding fördern.

scum.MaxPingCheckEnabled, scum.MaxPing
Then download above.

General

Basic 8
Access 3
Basic / Gameplay 27
Performance 2
Gameplay 7
Voting 4
Other 7
Features / Economy 5
Loot, squad, quest, basebuilding, resources, and protection systems are here. Many values are multipliers: 1.0 is vanilla.
Respawn 1
Respawn consists of permission, price, initial time, cooldown, and reset multiplier. Individual values can be ineffective without the matching Allow switch.
World / Encounter 1
Be especially careful here: encounter, horde, LTZ/MTZ/HTZ, and bunker values are closely connected. For many overrides, -1 means use the game default.

World

World / Encounter 81
Be especially careful here: encounter, horde, LTZ/MTZ/HTZ, and bunker values are closely connected. For many overrides, -1 means use the game default.
AI & Puppets 8
Basic / Gameplay 11
Encounter / Zones 23
Time & Weather 6
Other 1
Damage / Decay 9
Damage values are almost always multipliers. 1.0 is default; 0 effectively disables the respective damage.

Respawn

Respawn 25
Respawn consists of permission, price, initial time, cooldown, and reset multiplier. Individual values can be ineffective without the matching Allow switch.
Features / Economy 3
Loot, squad, quest, basebuilding, resources, and protection systems are here. Many values are multipliers: 1.0 is vanilla.

Vehicles

Vehicles 46
Always check vehicles as a group of three: MaxAmount, MaxFunctionalAmount, and MinPurchasedAmount per vehicle type.

Damage

Schaden 5
Damage / Decay 5
Damage values are almost always multipliers. 1.0 is default; 0 effectively disables the respective damage.
World / Encounter 9
Be especially careful here: encounter, horde, LTZ/MTZ/HTZ, and bunker values are closely connected. For many overrides, -1 means use the game default.

Features

Features / Economy 60
Loot, squad, quest, basebuilding, resources, and protection systems are here. Many values are multipliers: 1.0 is vanilla.
Basebuilding 15
Damage / Decay 3
Damage values are almost always multipliers. 1.0 is default; 0 effectively disables the respective damage.
Other 9
Raid Protection 4
Respawn 5
Respawn consists of permission, price, initial time, cooldown, and reset multiplier. Individual values can be ineffective without the matching Allow switch.
Basic / Gameplay 27
Loot 6
Vehicles 3
Always check vehicles as a group of three: MaxAmount, MaxFunctionalAmount, and MinPurchasedAmount per vehicle type.
World / Encounter 3
Be especially careful here: encounter, horde, LTZ/MTZ/HTZ, and bunker values are closely connected. For many overrides, -1 means use the game default.